Xenia Lin

Seattle


About me:

{{Product Design Prototyper✨}} @ Meta Reality Labs



Skilled Design Prototyper & Software Engineer with a passion for emerging technologies. Combining design and engineering to craft and deliver intuitive and meaningful experiences.

Currently a prototyper at Meta’s Reality Labs Research, I am exploring and building future interactions. I completed my master’s study in Human-Centered Design & Engineering (HCDE) at the University of Washington in 2023.

Learn more about me here!



︎ Email

︎ LinkedIn

︎ GitHub

︎ About

︎ Home

Xenia Lin

Seattle



About me:

{{Prototyper✨}} @ Meta


(contract via Magnit)

Skilled Design Prototyper & Software Engineer with a passion for emerging technologies. Combining design and engineering to craft and deliver intuitive and meaningful experiences.

Currently a contract prototyper at Meta’s Reality Labs Research, I am exploring and prototyping future interactions. Recently, I completed my master’s study in Human-Centered Design & Engineering (HCDE) at the University of Washington.

Learn more about me here!




︎ Email

︎ LinkedIn

︎ GitHub

︎ About

︎ Home



Other Projects
2016 - Present


Project
All Tech Is Human -
Brand Identity Re-design

Type
Class project (HCDE 508)


Role
UX Designer



Project
Elevator Simulation

Type
Freelance project (Client: Owlsome Tech)


Role
Unity Engineer





Project
Stay Apart

Type
Hackathon (Ludum Dare 46)


Role
Solo Game Designer & Developer





Project
Speak With Me

Type
Hackathon (CitrusHack 2018 @ UC Riverside)


Role
Unity Engineer & Game Designer


Awards
Second Place
Equipvision’s Choice Award
Best Game Hack Sponsored by Gigabyte/AORUS




Project
Signal Six

Type
Hackathon (Global Game Jam 2018 @ San Diego)


Role
Unity Engineer & Game Designer




Project
The Tale of Ancient Tower


Type
Class project & competition


Role
Unity Engineer & Game Designer


Awards
Finalist, Best Campus Game - Taiwan Original X Awards 2017




© Xenia Lin 2025