Xenia Lin

Seattle


About me:

{{Product Design Prototyper✨}} @ Meta Reality Labs



Skilled Design Prototyper & Software Engineer with a passion for emerging technologies. Combining design and engineering to craft and deliver intuitive and meaningful experiences.

Currently a prototyper at Meta’s Reality Labs Research, I am exploring and building future interactions. I completed my master’s study in Human-Centered Design & Engineering (HCDE) at the University of Washington in 2023.

Learn more about me here!



︎ Email

︎ LinkedIn

︎ GitHub

︎ About

︎ Home

Xenia Lin

Seattle



About me:

{{Prototyper✨}} @ Meta


(contract via Magnit)

Skilled Design Prototyper & Software Engineer with a passion for emerging technologies. Combining design and engineering to craft and deliver intuitive and meaningful experiences.

Currently a contract prototyper at Meta’s Reality Labs Research, I am exploring and prototyping future interactions. Recently, I completed my master’s study in Human-Centered Design & Engineering (HCDE) at the University of Washington.

Learn more about me here!




︎ Email

︎ LinkedIn

︎ GitHub

︎ About

︎ Home



About Me
from Taiwan, now in Seattle

    

👋️ Hi, I’m Xenia. Thank you for stopping by!

I'm a skilled 3D/XR engineer and interaction designer with a passion for creating immersive experiences.

My background includes work experience in VR hardware testing, game development, SaaS product development, UX design, and prototyping for emerging technologies. I'm skilled in Unity, C#, and various engineering and design tools/frameworks.

I'm especially interested in exploring the intersection of engineering and design, where I can create delightful and engaging experiences for users, and I strive to create intuitive and enjoyable experiences that leave a lasting impact.

Feel free to reach out to me if you’d like to chat! 😀️



Experience
Product Design Prototyper @ Meta, Reality Labs Research
Jun 2024 - Present

Prototyper @ Meta, Reality Labs Research (contract via Magnit)
Oct 2022 - Jun 2024

UX Product Design Intern @ TIBCO
Jun 2022 - Sep 2022

Research Assistant (VR/Accessibility) @ University of Washington, Accessible Computing Experiences Lab
Mar 2022 - Aug 2022

Software Engineer in XR / 3D @ OSENSE Technology
Aug 2020 - Aug 2021

QA Engineer, R&D Advanced Creativity @ HTC Vive
Jun 2018 - Nov 2019


Skills
Engineering
Unity, C#, Java, Python, AR/VR, Linux, HTML, CSS, JavaScript, Babylon.js, p5.js, Git, Vue.js, React, Azure

UX Design
Wireframing, Rapid Prototyping, Interaction Design, Game Design, Storyboarding, Accessibility

UX Research
Usability Testing, Interview, Survey, Persona, Journey Mapping, Competitive Analysis, Heuristic Evaluation

Tools & Platforms
Figma, Illustrator, Sketch, Spline, Vive, Quest, HoloLens, Magic Leap, ARKit, ARCore, Blender


Education
MS, Human-Centered Design & Engineering @ University of Washington
Sep 2021 - June 2023

BBA, Information Management @ National Taiwan University
Sep 2014 - June 2018 



© Xenia Lin 2025