About Me
from Taiwan, now in Seattle
👋️ Hi, I’m Xenia. Thank you for stopping by!
I'm a skilled 3D/XR engineer and interaction designer with a passion for creating immersive experiences.
My background includes work experience in VR hardware testing, game development, SaaS product development, UX design, and prototyping for emerging technologies. I'm skilled in Unity, C#, and various engineering and design tools/frameworks.
I'm especially interested in exploring the intersection of engineering and design, where I can create delightful and engaging experiences for users, and I strive to create intuitive and enjoyable experiences that leave a lasting impact.
Feel free to reach out to me if you’d like to chat! 😀️
I'm a skilled 3D/XR engineer and interaction designer with a passion for creating immersive experiences.
My background includes work experience in VR hardware testing, game development, SaaS product development, UX design, and prototyping for emerging technologies. I'm skilled in Unity, C#, and various engineering and design tools/frameworks.
I'm especially interested in exploring the intersection of engineering and design, where I can create delightful and engaging experiences for users, and I strive to create intuitive and enjoyable experiences that leave a lasting impact.
Feel free to reach out to me if you’d like to chat! 😀️
Experience
Product Design Prototyper @ Meta, Reality Labs Research
Jun 2024 - Present
Prototyper @ Meta, Reality Labs Research (contract via Magnit)
Oct 2022 - Jun 2024
UX Product Design Intern @ TIBCO
Jun 2022 - Sep 2022
Research Assistant (VR/Accessibility) @ University of Washington, Accessible Computing Experiences Lab
Mar 2022 - Aug 2022
Software Engineer in XR / 3D @ OSENSE Technology
Aug 2020 - Aug 2021
QA Engineer, R&D Advanced Creativity @ HTC Vive
Jun 2018 - Nov 2019
Jun 2024 - Present
Prototyper @ Meta, Reality Labs Research (contract via Magnit)
Oct 2022 - Jun 2024
UX Product Design Intern @ TIBCO
Jun 2022 - Sep 2022
Research Assistant (VR/Accessibility) @ University of Washington, Accessible Computing Experiences Lab
Mar 2022 - Aug 2022
Software Engineer in XR / 3D @ OSENSE Technology
Aug 2020 - Aug 2021
QA Engineer, R&D Advanced Creativity @ HTC Vive
Jun 2018 - Nov 2019
Skills
Engineering
Unity, C#, Java, Python, AR/VR, Linux, HTML, CSS, JavaScript, Babylon.js, p5.js, Git, Vue.js, React, Azure
UX Design
Wireframing, Rapid Prototyping, Interaction Design, Game Design, Storyboarding, Accessibility
UX Research
Usability Testing, Interview, Survey, Persona, Journey Mapping, Competitive Analysis, Heuristic Evaluation
Tools & Platforms
Figma, Illustrator, Sketch, Spline, Vive, Quest, HoloLens, Magic Leap, ARKit, ARCore, Blender
Unity, C#, Java, Python, AR/VR, Linux, HTML, CSS, JavaScript, Babylon.js, p5.js, Git, Vue.js, React, Azure
UX Design
Wireframing, Rapid Prototyping, Interaction Design, Game Design, Storyboarding, Accessibility
UX Research
Usability Testing, Interview, Survey, Persona, Journey Mapping, Competitive Analysis, Heuristic Evaluation
Tools & Platforms
Figma, Illustrator, Sketch, Spline, Vive, Quest, HoloLens, Magic Leap, ARKit, ARCore, Blender
Education
MS, Human-Centered Design & Engineering @ University of Washington
Sep 2021 - June 2023
BBA, Information Management @ National Taiwan University
Sep 2014 - June 2018
Sep 2021 - June 2023
BBA, Information Management @ National Taiwan University
Sep 2014 - June 2018